> ## Documentation Index
> Fetch the complete documentation index at: https://docs.skyvexsoftware.com/llms.txt
> Use this file to discover all available pages before exploring further.

# The landing report

> A tour of the Landing Analyser's report, panel by panel, and your landing history.

After every landing, the Landing Analyser builds a report: a score out of 100, how each part of the landing went, the runway you used, and the data behind it all, frame by frame. Open **Landing Analyser** in the sidebar to see your latest landing, or pick an older one from **History**.

This page shows where everything is. How the score and the landing rate are worked out is on [Landing score](/guide/landing-score.md) and [Landing rates](/guide/landing-rates.md).

> [!NOTE]
>
> **At a glance**
>
> * **Latest** shows your most recent landing; **History** lists every landing on this computer.
> * The ring at the top is your overall grade. The six cards under **Score Breakdown** show where the points came from.
> * **Unstable approach** under the grade means the 50 ft check failed, which caps your approach score.
> * The caption under the runway diagram says where the runway's position and length came from.
> * The **Frame Data Recorder** at the bottom has every recorded frame around touchdown.

## Open a report

1. Click **Landing Analyser** in the sidebar.
2. **Latest** opens your most recent landing. During a flight, it shows that flight's landing once you're down.
3. Click **History** for older landings, then click one to open its full report.

Straight after touchdown you'll see **Processing landing data...** for a moment while the landing is scored. The report appears when it's ready. Until your first landing, **Latest** says **No landings yet**.

![HBV107's landing report: the top strip with the landing rate and score, the grade ring, the flight and runway 34L at Sydney, and the wind at touchdown](https://mintcdn.com/skyvexsoftware/Sb1fRnwlSTYcmxHg/images/screenshots/stratos/landing-report-light.webp?fit=max\&auto=format\&n=Sb1fRnwlSTYcmxHg\&q=85\&s=81b07c45d84fa748c92fa886d9ffb3c2)

## The top strip

The strip across the top sums up the landing in one line: **Flight**, **Route**, **Aircraft**, **Landing VS**, **G-Force** and **Score**.

**Landing VS** is your landing rate as Stratos measures it. When the simulator's own vertical speed at touchdown differs from it by 25 fpm or more, a small **Sim VS** figure appears under it. Click it to see why there are two numbers. Sim VS is for reference only and doesn't affect your score. [Landing rates](/guide/landing-rates.md) explains the difference.

## Grade, flight and wind

The panel under the strip has three columns.

**The score ring** shows your letter grade (A+ down to F), your score out of 100 and a one-line verdict, from **Excellent landing** to **Poor landing**. Under it:

* **Unstable approach** appears when the aircraft failed the 50 ft check, with what failed (sink rate, speed or bank) and by how much. See [Approach stability](#approach-stability-and-the-50-ft-gate) below.
* **Touchdown** gives a verdict on the touchdown alone, led by the landing rate. It's separate from the overall grade, which also counts the approach, rollout and fuel.

**The flight** shows the route, the aircraft and the runway, then **Date / Time** (in UTC), **Simulator**, **Runway** and **Bounces**.

**Wind at Touchdown** shows the wind direction and speed, the headwind, and the crosswind with its side. A crosswind over 5 kt shows in amber. The compass arrow points in from the side the wind blew from, with the runway heading under it.

## Score Breakdown

Six cards show how each category scored. Each card has the measured value, the points it earned out of 100, a bar and a short verdict.

| Card | What it shows |
| - | - |
| **Landing Rate** | Your landing rate in fpm |
| **G-Force** | Peak g at touchdown |
| **Bounce Quality** | How many times you bounced |
| **Approach Stability** | **Stable**, **Mostly Stable**, **Marginal** or **Unstable** |
| **Rollout** | How much of the runway you used, as a percentage |
| **Fuel Efficiency** | The fuel you burned on the flight |

A card that says **Not scored** and is greyed out was left out of your score, so it neither helps nor hurts:

* **Approach Stability**: too few samples below 1,000 ft, usually because tracking started low.
* **Rollout**: Stratos couldn't match you to a runway with confidence. The card shows your rollout distance instead.
* **Fuel Efficiency**: there was no flight plan to compare against. Set your **SimBrief username** in **Settings → General** so Stratos can find your plan.

The weighting of each card, and how a value turns into points, is on [Landing score](/guide/landing-score.md). Your airline can change the weighting, and on Pro and up, the scoring bands.

## Approach stability and the 50 ft gate

Under the cards, the **Approach stability** panel shows the working behind that card.

The top half measures how steady you were below 1,000 ft, leaving out the last 3 seconds before touchdown:

* **Vertical speed spread** and **Bank angle spread**, each with its own points.
* The worse of the two sets the score, marked **Governed**. A steady descent can't make up for rocking the wings.

The bottom half is the **50 ft gate**: a check of the aircraft at 50 ft against your airline's limits. It says **Stable** or **Unstable**, with a row for each check:

* **Sink rate**: your descent rate against the limit.
* **Speed**: how far above Vref you were. This needs a Vref from your SimBrief plan; without one it says **Not checked** and the other two still run.
* **Bank**: your bank angle against the limit.

Each row shows **Pass**, **Fail** or **Not checked**. If the gate fails, your approach score is capped, however steady the rest of the approach was, and the panel says what it was capped from.

## Runway Diagram

A top-down drawing of the runway you landed on, with its markings, where you touched down and how far you rolled. The labels give:

* **TOUCHDOWN**: how far past the landing threshold you touched down.
* **ROLLOUT**: how far you rolled after touchdown.
* **RUNWAY**: the runway's name and length.
* **DISPLACED**: a displaced threshold, when the runway has one.

The runway's position, length and thresholds come from the best source Stratos can reach. The caption under the drawing says which one it used:

| Caption | Where the runway came from |
| - | - |
| **Runway data from the simulator (sim-accurate)** | Microsoft Flight Simulator 2020 or 2024, including any scenery you've installed |
| **Runway data from X-Plane apt.dat (sim-accurate)** | X-Plane's own airport data |
| **Runway data from ourairports.com (sim data unavailable)** | A public airport database, used for Prepar3D and FSX, and when the simulator couldn't supply the runway |

If your touchdown point looks wrong, check the caption first. A report built from ourairports.com can differ from your scenery when the runway in your simulator has moved or been lengthened.

## Flight Data

Three charts of the last moments before touchdown:

* **Vertical Speed · Flare**: your descent rate from 10 seconds before touchdown (T−10) to 2 seconds after (T+2). The green band marks the target of under 200 fpm, and the touchdown point is labelled with your landing rate.
* **G-Force · Touchdown**: g load over the same window, with your peak g marked.
* **Approach Profile · Altitude AGL**: your height above the ground in the final seconds, drawn against a glideslope reference line, with the **50ft GATE** line.

## Detailed Data

Click **Detailed Data** to open every measured value, in six groups:

* **Touchdown**: vertical speed, Sim VS, peak g, bounces, pitch, bank, airspeed, groundspeed and flap setting.
* **Approach (50ft Gate)**: altitude, vertical speed and speed at the gate, Vref and how far above it you were, glideslope and localiser deviation, and the autobrake setting.
* **Descent**: average vertical speed over the final 10 seconds, and how long, how high and how well you flared, with your pitch rate in the flare.
* **Rollout & Fuel**: landing distance, runway used, touchdown distance from the threshold, reverse thrust, fuel on landing, the planned fuel remaining and the difference.
* **Departure Runway** and **Arrival Runway**: the runway, and how far your heading and position were off its centreline.

Fuel figures use the weight unit you picked in **Settings → General**.

## Frame Data Recorder

The table at the bottom lists every frame recorded around the landing: **Time**, **Phase**, **AGL ft**, **Descent fpm**, **Sim VS**, **IAS kt**, **GS kt**, **Pitch °**, **Bank °**, **G-Force** and **On Ground**.

* **Show:** narrows it to **All frames**, **Approach**, **Flare**, **Touchdown** or **Rollout**.
* **↳ Jump to capture row** scrolls to the frame where your landing rate was taken.
* **Sample rate** shows how often a frame was recorded.

**Descent fpm** is worked out from the gear's height above the runway, frame to frame. **Sim VS** is the simulator's own reading, which is smoothed and lags behind, so it still reads a descent for a moment on the rollout.

## Landing history

**History** lists your landings, newest first. Each row shows the grade, the route, the aircraft, the date and time, the landing rate, the peak g and the score. Click a row to open its full report, and use **Previous** and **Next** to page through.

History is kept on this computer. A landing flown on another computer appears in that computer's history, not this one.

## Related pages

* [Landing score](/guide/landing-score.md): how the six categories are scored and weighted.
* [Landing rates](/guide/landing-rates.md): how Stratos measures the landing rate, and why it can differ from other trackers.
* [Flight phases](/guide/flight-phases.md)


This documentation is built and hosted on [Mintlify](https://mintlify.com), a developer documentation platform.